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Visual Studio 2010 Unexpected Precompiled Header Error


strict.lua, for Lua modders with big thumbs Pazyryk, Jan 22, 2014 #11 whoward69 DLL Minion Joined: May 30, 2011 Messages: 7,996 Location: Near Portsmouth, UK Pazyryk said: ↑ Just a question Please check out this thread about adding resource and linking discussion thread in our new Resource Manager. I sat and manually uninstalled every Windows Update that had been applied in the last 48 hours and still no joy. Dismiss Notice Downloads database has been migrated and re-opened! have a peek here

Would you like to answer one of these unanswered questions instead? Thanks for sharing. Putmalk, Jul 17, 2013 #5 Putmalk Chieftain Joined: Sep 26, 2010 Messages: 2,613 Location: New York Tested in game. I am currently contributing to the Civ 5 Vox Populi. https://blogs.msdn.microsoft.com/vcblog/2009/11/12/visual-c-precompiled-header-errors-on-windows-7/


If you want to incorporate (parts of) my mods into your own mod(s), please read this first Logging Attach mod File attributes UI Tutorials My Changes Mod DDS Basics Custom Game In fact, this is caused by address space layout randomization on Windows7/Server2008, as noted here. for example - adobe audition. Fill in your details below or click an icon to log in: Email (required) (Address never made public) Name (required) Website You are commenting using your WordPress.com account. (LogOut/Change) You are

Just add an #include directive at the end of that (right before the "using namespace fastdelegate" line) and it should work.Click to expand... I was getting the same error and in my case the problem was due to a 'Windows Update' that required a restart (which I avoided the restart and kept getting this This was insufficient in Win7 as randomization became more aggressive.

Our first attempt to fix the problem involved setting the preferred base address of each compiler module to Microsoft Visual Studio 2008 Service Pack 1 Luckily there are a couple of solutions.

How do I solve stop this and is it likely to cause a problem? Crescens2k, exe files CAN be rebased just like dll files. Theoretically, this error could occur on any operating system, but on Windows 7, it started to occur frequently enough to seriously disrupt builds. ls612, Jul 17, 2013 #2 Putmalk Chieftain Joined: Sep 26, 2010 Messages: 2,613 Location: New York ls612 said: ↑ I think it is because the DLL wants to have a reference

Right inverse of f(x)= x² that is not sqrt(x) or -sqrt(x) Why is the size of my email about a third bigger than the size of its attached files? In a nutshell, precompiled headers are implemented cheaply as a straight memory dump complete with physical memory addresses. Categories: Visual Studio Comments (0) Trackbacks (0) Leave a comment Trackback No comments yet. Style Civilization VI Language English (US) Contact Us Help Home Top RSS Terms and Rules Forum software by XenForo™ ©2010-2016 XenForo Ltd.

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I am currently contributing to the Civ 5 Vox Populi. You may download it here. Kb976656 However when I try to compile, I get "unexpected precompiled header error", simply rerunning the compiler might fix this problem (it doesn't). Archive Msdn Microsoft Kb976656 A significant portion of Visual Studio code already contains them.

Civilization 5 Mod Creator - Civ 4 Diplomatic Features If you need to contact me, I prefer through Steam (add me on Steam and send a private message). navigate here whoward69 said: ↑ Every now and again my build does that, I just run clean, exit VS-2010, restart and rebuild - usually fixes itClick to expand... Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count). In short pre-compiled headers need loading into the address space at the same location and ASLR moves them – at random! Disable The /analyze Compiler Option If It Is Enabled.

Got a page full of the error below. What's this I hear about First Edition Unix being restored? Putmalk, Jul 17, 2013 #6 whoward69 DLL Minion Joined: May 30, 2011 Messages: 7,996 Location: Near Portsmouth, UK The entire options system in my DLL uses a custom class to load Check This Out Template images by luoman.

Dismiss Notice A new Civ6 theme forum style is now available and it's made the default forum style! Apply the hotfix only to systems that are experiencing the specific problem. Putmalk, Jul 17, 2013 #3 whoward69 DLL Minion Joined: May 30, 2011 Messages: 7,996 Location: Near Portsmouth, UK Every now and again my build does that, I just run clean, exit

The expansion2 dll (which is the only one I will ever mod) has solution files for 08, 10 and 12. Éa III: Sword & Sorcery TableSaverLoader: fast, easy persistence of

Browse other questions tagged c++ visual-studio-2008 compiler-errors or ask your own question. This looked to me to be related to either Data Execution Protection or perhaps to ASLR. For me, the sanest approach was: download and install EMET fromhere use EMET to disable "MandatoryASLR" and "BottomUpASLR" on the C compiler (cl.exe) This leaves you with ASLR enabled for everything I'm also very nervous to do something via google in the fear of breaking the DLL since this is very delicate.

Username: putmalk. share|improve this answer edited Jun 20 at 6:17 Jyo the Whiff 484416 answered Mar 12 '14 at 12:00 User 118216 add a comment| up vote -5 down vote If you have I'm trying to compile unmodded dll (expansion 2) for the first time. http://gmailpush.com/visual-studio/visual-studio-2010-has-encountered-an-unexpected-error.html Visual c++ 预编译头和ASLR 预编译的头文件存储着编译在某时刻的"状态", 这个状态的信息可以被之后的编译器重用. 之前的15年, 编译器都是把预编译头以文件放着, 再从虚拟内存里读取, 这样有99.999%的可靠并且效率也挺好的. 不过这玩意也是架构上的一个痛点. 因为PCH文件本身包含着内部指针, 它在被重新载入的时候, 必须是写入虚拟内存的时候那个相同的地址. 所以如果PCH被之后的编译器加载的时候指针会变得不一样或错误. 复杂点说, PCH 还包括多态对象和每个多态对象自包含的虚方法表指针(virtual function table pointer -VFTP), 这个表指针, 指向了模块中的虚方法. 这样子, 当PCH中的多态对象依赖于某个特殊模块的指针表时候, 模块必须以创建PCH文件时候指针值载入. 如果模块以不同地址加载的话, PCH中的VFTP 指针 就不对了.

Revision Information: Revision 2: Modified applicability to more accurately detect the existence of Visual Studio 2008 Service Pack 1 and higher.

Related Resources Related Vulnerabilities None Related Patches None Superseded It would appear that EMET automatically puts in registry entries when it is installed, and does not remove them when it is uninstalled (no surprise there). My Civ:BE mods can be downloaded here. For the past 15 years, our compiler has persisted precompiled headers to disk and reloaded them directly into virtual memory with 99.999% reliability and considerable performance gains.

The patch will be released publicly soon. Installing the incorrect hotfix can cause damage to your system. Seems to have worked perfectly for me. I tried to fix this error by registry cleaners and other cleaning tools, but it did not work 🙁 please tell me how to fix this problem 7 years ago Reply

Visual Studio 2010 is unaffected as Microsoft fixed it before release. Thanks, Mark Roberts Visual C++ Compiler Team 7 years ago Reply mrk Yeah I'm going to try the reboot too. Regardless of the OS, our new fix should eliminate this issue if ASLR is the cause. I was greeted with a series of these errors: fatal error C1859: ‘Debug\blah.pch' unexpected precompiled header error, simply rerunning the compiler might fix this problem Not surprisingly, simply rerunning the compiler

As collateral damage, however, it took out Microsoft Office, AutoCAD 2011-2016, and even Internet Explorer. When a DLL (yes, only dll since exe files are not movable) is loaded in, all the offsets are set to their linked addresses but the dll is movable in memory That will cause this problem. more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed

Posted by Jeff Laing at 2:00 PM Labels: Developer Studio, Microsoft, Windows No comments: Post a Comment Newer Post Older Post Home Subscribe to: Post Comments (Atom) About Me Jeff Laing Are there more details about the changes in ASLR behaviour on Win7 anywhere? 7 years ago Reply Ben When will something like position independent code support be added to the PE Why can't the second fundamental theorem of calculus be proved in just two lines? It just went back to the long error list.

I've restarted so many times today you would not believe it. Okay, thanks.