Making sure that your #include
Friday, June 29, 2007 7:29 PM All replies 13 Sign in to vote I managed to solve this problem.For those who come across this in the future i simply rearranged #include Well, you can always just comment the exit in glut.h (even though it's an ugly solution). Why is the FBI making such a big deal out Hillary Clinton's private email server? Simply Riddleculous Why cast an A-lister for Groot? http://stackoverflow.com/questions/14402/glut-exit-redefinition-error
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Enjoy! PS: In the archive, there are also complete build logs... I have tried so far several arrangements of the includes, but haven't figured out the proper arrangement. glut32.lib (Windows version) - This file must be linked to your application so make sure to put it your lib folder.
You can find the windows binary files (h lib and dll), as well as GLUT's source code in Nate Robins site. Glutcreatewindow c++ visual-studio-2010 visual-c++ opengl share|improve this question edited Jul 23 '12 at 6:57 jogojapan 40.1k76088 asked Jul 23 '12 at 6:54 SpicyWeenie 69221957 possible duplicate of GLUT exit redefinition c++ opengl libraries share|improve this question edited Mar 9 '13 at 17:33 Cameron Fredman 2,770628 asked Mar 9 '13 at 14:09 user1640736 14011 add a comment| 1 Answer 1 active oldest look at this site asked 8 years ago viewed 29330 times active 4 years ago Blog Stack Overflow Podcast #93 - A Very Spolsky Halloween Special Linked 0 Why do I get an error while
Understanding memory allocation for large integers in Python Why mention town and country of equipment manufacturer? MoreAnswers Эксперт 37091 / 29110 / 5898 Регистрация: 17.06.2006 Сообщений: 43,301 22.02.2011, 18:00 объявление 'exit' Еще ссылки по теме: C (СИ) Exit(0)Break и Exit Delphi C++ функция exit Искать Why cast an A-lister for Groot? Can гЃЄгЃ— be used in response to a binary question?
I was looking for how to start, and i got a lot of error just want start my openGL program. http://gamedev.stackexchange.com/questions/50724/exit-redefinition-while-using-opengl Please, can someone (most probably FTGL developers) clean up these VS 2010 Solutions further? Error C3861: 'exit': Identifier Not Found Hence my suggestion is to create a folder to keep all these files. Join them; it only takes a minute: Sign up Here's how it works: Anybody can ask a question Anybody can answer The best answers are voted up and rise to the
more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed http://gmailpush.com/visual-studio/visual-studio-2010-next-error.html Join them; it only takes a minute: Sign up GLUT exit redefinition error up vote 27 down vote favorite 7 In my simple OpenGL program I get the following error about Discussion michaln - 2013-03-11 msvc_vc10.zip If you would like to refer to this comment somewhere else in this project, copy and paste the following link: SourceForge About Site Status @sfnet_ops Dealing with a nasty recruiter SkyrimSE is Quiet Trick or Treating in Trutham-And-Ly Can гЃЄгЃ— be used in response to a binary question?
You haven't said anything. Hot Network Questions Securing a LAN that has multiple exposed external at Cat 6 cable runs? We need to see code. –Nicol Bolas May 25 '12 at 16:58 add a comment| 2 Answers 2 active oldest votes up vote 2 down vote Try moving your #include "Glut.h" http://gmailpush.com/visual-studio/visual-studio-2010-error-404.html I have no idea why it defines an exit function. –RedX Jul 23 '12 at 8:17 add a comment| up vote 1 down vote If your Visual Studio throws a build
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Not the answer you're looking for? Visit our UserVoice Page to submit and vote on ideas! Setting up in Visual Studio 2010 I'm not an expert in VS, so this is probably not the most efficient way of doing things. Friday, May 07, 2010 1:42 AM 0 Sign in to vote A lot of thanks Your suggestion is really helpful!!
Browse other questions tagged opengl glut or ask your own question. It clashes with the definition in glut.h. up vote 0 down vote favorite So I've been following a tutorial and when I tried to compile the below code: #include
In the left side if the properties dialog select VC++ Directories and add to the right side your path to the include and lib files. more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed Defining exit in global namespace results in undefined behavior, and is never correct. –James Kanze Jul 23 '12 at 7:51 @JamesKanze the library itself is not C++ only C
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